Sources and Geometry
- Attaching Analysis Planes to NURB Surfaces
- Rotating Detector Normal To Rays
- Scripting a Polynomial Surface
- Surface Emitter Raycount Pickups
- Compute distance between objects
- Draw NURB Curve Control Points
- Creating Basic Shapes
- Cylinder surface has gaps
- Modeling a Partially Coherent Source
- Scripting a Squircle Surface
- Retroreflection
- Randomized freeform surface using bicubic mesh
- Reset coordinate axes drawing
- Digital Mirror Device (DMD)
- Faceted Radial Geometry
- Scripting Geometry from Curves and Surfaces
- Wedged Lens